![]() ![]() DRB operates on the spatial dimensions of the color space without being confined to color qualifications like traditional keyers. ![]() The algorithm is built into the software. Photon allows you to create 3D masks with extremely high-quality edge separation and gray-axis neutrality. You can work on colors globally, hue-based, saturation-based, or build your own custom ranges with 3D HSL or DRB controls. It's very strange at first but gets uncannily useful the more you work with it. Simply "paint" directly on the preview image, and Photon translates your strokes into a live 3D virtualization of the color model you are building. But you don't have to be a 3D artist to become a really good colorist. Instead, you directly shape a 3D color model. Grading in Photon works without layers or nodes. It can work as a plugin for DaVinci Resolve or as a stand-alone editor for still images. ![]()
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